

Tap on the fields of the puzzle, and entered the symbols in the same order (left to right) as we saw on the note in the book.

So, tap on the left door of the cabinet to take a closer look. NOTE: The order of the symbols might be different in your game, but you can still determine the correct order of the symbols by looking at the roman numerals next to them. We can also see that these symbols should be used to unlock the left cabinet door.

Third, we have a “Circle with the triangle”įourth, we have some lines that look like a “Wind” blowing So, let’s write down/memorize the order of the symbols. Also, next to each of the marked symbols, we can see a roman numeral, and it represents their order in the next puzzle. Here we can see ten symbols, but only ten of them are marked. So, select a “Piece of Paper” from the inventory and tap on the page on the right to reassemble it. Looks like we found the other half of the torn-out note. But, let’s first skip to the last page by tapping twice on the arrow on the right. Ok, this book contains many useful notes that will help us in solving the puzzles inside this house. We can see the stranger showed up again and spied on someone inside the house. Tap on the photo to take a closer look at it. Tap on the book that we just picked up to take a closer look, and tap on the arrow on the right to open it. Tap on the blue book to the left of it to take a closer look, and tap again to pick it up. Tap on the arrow on the right to go to the next room.Īs soon as we entered we could see that one of the books on the wall shelf moved. Let’s put down the photo and see what else we can find. It looks like the stranger was spying on the house again while pretending to read a newspaper. We can also tap on the top-right cabinet door, and we will see a photo inside it. Tap on it to pick it up, and a “Goblet” will be added to your inventory. Tap on the arrow on the right to go there.Īs soon as we entered, we could see a goblet moving on its own. Ok, now let’s see what we can find in the room on the right. We should probably look for the other part of the note.Īlso, as soon as we took out the note from the pocket, some kind of a ghost appeared inside the coat on the left and walked away with it. You will see a torn-out note in the pocket below the sleeve.

Now, tap on the sleeve of the jacket on the right to move it aside. Tap once more to pick it up, and an “Umbrella” will be added to your inventory. Tap on the umbrella to take a closer look. We can see that a stranger stood in front of the house for three hours. A “Candle” will be added to your inventory. Tap on it to take a closer look and tap once more to pick it up. On the small cabinet to the right of the door, you will see a candle. So, our task is to find a way to unlock the door and escape from the house… We will probably learn more about the mystery surrounding this house, while we’re trying to find a way to escape. Our character feels drawn to the house and decides to step inside, but the door immediately shuts behind him. However, the people started noticing some strange things inside the house, with some of them even claiming that they saw the girl in the window.
#SECRET HIDDEN BAR CABINET CODE#
However, you will always discover the numbers for the code at the same location and by using the same hints.Īt the beginning of the story, we find out that a terrible murder happened in one of the houses in Hidden Town, and this house was closed and abandon ever since. For example, in one playthrough a code to open a safe could be 1234, and in another playthrough, the code could be 4321. NOTE: Some puzzles will CHANGE with each playthrough, but the logic behind solving the puzzles will always remain the SAME.
#SECRET HIDDEN BAR CABINET HOW TO#
In this walkthrough, we will show you how to solve all the puzzles and finish the game. The Girl in the Window is the second game in the series, and the story of this game is also set in Hidden Town, which is filled with all kinds of mysteries. Hello everyone and welcome to our walkthrough for “The Girl in the Window” a room escape game created by the Dark Dome.
